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lincoln Renall
Freelance Art Director and concept designer from New Zealand
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Vehicles
Architecture
Game Art
Illustration
Visual Identity
Traditional Media
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"The Immovable"
The Following
conceptual matte painting race vehicles
Set cleanup - matte painting
Wind Farm Visualization - Real World Projects
Design concepts for RC racing track architecture
Sci-Fi in game UI mockups
Emblem base shape rendering
Hypercube - Site design exploration
Site Development Infographics
Infographic artwork
conceptual design for electric karts
Booming Tide - Seascape - Oils on canvas
My Bunny!!!!!!
Seascape - Oils
Arch Viz -D5 Render
Billboard design
Arch Viz - D5 Render
Race truck - Conceptual Design iterations
modular stackable spaces
Wall cladding exploration
E-Sports arena conceptual study
wall panel fabrication concept
Materials study
Logo Animation with effects
Branding - wrap test
Visual Identity for print/publications
Logo Dev pipeline
Race Logo - keyshot test
Visual Identity - Logo dev pipeline
Visual Identity - exploration
Sculpture Metal and Wood - Infinity
S.T.V - Swat Tactical Vehicle
Surf-n-Turf: Seascape painting - Oils on canvas
Emergence 2.0
Acrylic Landscape
Visual Identity - Emblem dev pipeline for automotive
Landscape painting - Acrylics
Concept Vehicle experimental pipeline
Landscape - Akaroa New Zealand
character and vehicle sketches
Cyberhead - abstract conceptual
Coastal Wash - Acrylics on canvas - small
leopard Gecko - Sir Roger Longfellow the 3rd
race truck conceptual rendering 2D
Brand character mascot conceptualisation
gaze - heavy acrylics
Bi-focal - Abstract Acrylics
Abstract - Eddy
Backs Beach - Acrylics on canvas - small
Abstract Acrylics - Monolith
acrylics - landscape
Abstract Painting - Confluence
Oils - Mount Egmont
altered states - oils (series of 3 paintings)
Acrylics - Seascape
Stone Sculpture - head
Stone sculpture - bust
Architectural exploration - concrete formwork on racetrack buldings
humanoid forms explorations - various
Landscape Painting - Acrylics
Dystopian biker line art and initial color wash
QUARK - Concept kart design iteration
A lil bit of bunny fun :-)
Architecture sketches - various
concept and material exploration - Unreal engine
portals and pads - game concepts
Virtual Spaces - Viz-Dev
Expo hall display development
Early pre-viz concept ideation
Expedition Camper - concept evolution
architecture conceptual development
Dystopian Biker Gal
vehicle aesthetic exploration sketches
its meeee - just older
temporal dance
The conductress
Environmental design
City Line Art
Straight-Away
The Following - speed concept
speed paint - dark cyber-scape - "the behemoths"
beyond the Vale
Mermaid
monstrosity
The Mooring
Vehicle product design - electric kart (LGM Powertech)
Mess Hall
sci fi hackers
flight deck
"After the Light" - game concept artwork
beep boop !
graveyard
cover artwork - vector36
Chillin at the Cillin
Blunder-Volver
"Cyberpunk Cityscape" - Work in progress scene
keyframe artwork - The Toymaker
Catacomb Entry - Toymaker
"Toymaker" - game concept design
"After the Light" - game concept weapons
split personality
derelict base
"After the Light" - game concept artwork
"After the Light" - game characters
battering ram
blizzard
Duel
kiss
qarth
house of black and white
snowy charge
the drowned god
the old gods
the seven
volcano blast
volantis
dragon romp
hut
iron bank
braavos
meereen
sun spear
storms end
highgarden
dungeon
blacksmith
after the hunt
slave trader
war camp
fight pit
river-run
port
essos
prisoner
palace gardens
gathering
unsullied
blackwater
north of the wall
dornish quest
dragon attack
iron throne
winterfell
tournament
gates
dock
market
court
iron islands
shipwreck
longship
storm kestral
charger
raven
the spy
winter inflection
ghost interview
speed paint - dawn raiders
Morgue
VECTOR36 - Craft and Environment Dev
Starcraft Concept art
The Gate
My Dream Truck
Personal Matte Painting
Warhammer fan art
Blossom
Steampunk train platform
Matte Painting - Kreola
Phalanx - battle scene
Age of Destruction - Matte Painting
sky train
Matte Paint - Jedi Crawler
Asylum
Style Frames - Ocean based project
Quick concept
vapour trails
Hell Hound
Craft concept
Mechtropolis
Published in Machines and Magic - 2011
doorway
votulossoum
vine creature
craft
valley
tank 3d
tic tok
mirror mirror
crazy guy
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